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Lesson6.Мій клас

Мета:

  • навчальна: активізувати вивчений лексико-граматичний матеріал, розвивати вмін­ня та навички читання, письма, усного мовлення, вдосконалювати компетенції аудіювання й усного монологічного мовлення;
  • розвивальна: розвивати логічне мислення, увагу та зорову пам’ять, спостережли­вість, удосконалювати фонетику та артикуляцію звуків, усні комунікативні уміння з опорою на наочність;

  • виховна: виховувати бажання використовувати навчальний матеріал у житті, заці­кавленість у розширенні своїх знань.
  • Обладнання: плакат «Шкільні речі», тематичні картки.

Хід уроку

WARM-UP

  1. Number Race Game

Write numbers from 1 to 20 on the board. Divide the class into two teams and give a pupil from each team a piece of chalk. Say a number. The first pupil to run to the board and draw a circle round the correct number wins a point for their team. This game can also be played with words or with letters of the alphabet.

PRESENTATION

  1. Look at the picture. Listen and read (p. 34, ex. 1)

Books open. Before reading: pre-teach and drill the words “computer” and “teacher’s table” which the pupils have met in reading before. Ask pupils to look at the picture in the exercise.

Ask them “What is it? Is it a room? Is it a bedroom?” Get them to identify the type of the room “Is it a classroom?”

Ask pupils to read the text. Pupils either read the text silently to themselves or they work on it together in pairs.

After reading: ask pupils the questions “What are there in the classroom? What do pupils see on the teacher’s table?” Pupils may also be asked to write answers to the questions in their exercise books.

Do choral and individual reading.

Ask individuals to read parts of the text again aloud. Help with pronunciation and sentence rhythm especially. Monitor the activity and help where necessary.

Extra

Memory Game

  1. Write words from any sentence on the board. Pupils close their eyes while you remove one word. Pupils then open their eyes and try to remember what is missing. They can either say the word or write it down if they can.
  2. Write the words from any sentence of the text on the board in jumbled order. Pupils write the words in the correct order in their exercise books.

PRACTICE

  1. Agree or disagree (p. 34, ex. 2)

Pair work

Ask pupils to read the sentences in the exercise and answer “True” or “False” about the classroom in the exercise 1.

Tell them that they are going to agree or disagree with the sentences. Pupils read and choose the correct sentences. Monitor the activity and help where necessary.

If pupils don’t understand the meaning of some words translate them into the mother tongue.

  1. Choose one picture. Ask and answer

Guess what picture it is (p. 34, ex. 4).

Read the dialogue-patterns of the exercise. Ask pupils to look at the pictures.

Divide the class into two teams. Ask one team to choose one picture. Ask the other team to make questions to this picture using the patterns. The first team answers the questions using the patterns too.

Ask a strong pupil the first question from the dialogues.

The pupil answers. If it is difficult to answer help him/her. Ask the second question. Do the same procedure. Ask some other pupils. Do choral and individual repetition.

Pair work

Pupils read and answer the questions using the patterns.

Monitor the activity and help where necessary.

READING AND WRITING

  1. Project Work

Draw a picture of your classroom. Write about it (p. 34, ex. 5).

Divide the class into some groups from 4 to 5 pupils. Ask pupils to draw a picture of their classroom. Pupils draw and describe the classroom using the sentences from the exercise. If you don’t have enough time you may ask pupils to finish their project next lesson.

 

ENDING THE LESSON

  1. Bingo Game

Pupils make a grid of six squares. They write a number in each square. Call out numbers at random: if pupils have the number you call out on their grid, they tick it, or cross it off, or cover it with a small piece of paper. The first pupil to tick/cross/cover all six numbers on their grid calls out “Bingo!” and is the winner. This can also be played with words, e.g., school subjects, days of the week, animals, foods, toys, etc.

Home work

Read (p. 34,ex.1),

Further practice

Use Workbook tasks at the lesson or at home.

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